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Scorewarrior

Computer Games
192 employeesLimassol, CyprusEst. 2015
AI + human review

About Scorewarrior

Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games. In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre. 2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre. In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.

Tech stack

SecurityC++
Extracted from active job descriptions

Open roles (11)

US roles only: 11 · All: 11

Company details

Employees
192
Industry
Computer Games
Headquarters
Limassol, Cyprus
Founded
2015
Specialties
4X strategyMMOMobile gamesOnline gamesand Games